package com.me.constant;


public class Constant {
	
	public static final float FIRST_ANGLE = 330;
	public static final int X_CENTER = 250;
	public static final int Y_CENTER = 220;

	public static final float DUCK_SPEED = (float) 0.5;
	public static final float DURATION = (float) 2.0;
	
	//Level đang chơi.
	public static int ACTIVE_LEVEL = 1;
	
	//Level đã mở khóa.
	public static int LEVEL = 1;
	
	//Max level.
	public static int MAX_LEVEL = 24;
	
	//Mạng.
	public static int LIVES = 3;
	public static int MAX_LIVES = 3;
	
	public static void decLives(){
		if (LIVES >= 0)
			LIVES --;
		if (LIVES < 0);
			//LevelHelper.resetLevel();
	}
	
	public static void incLevel() {
		if (ACTIVE_LEVEL == LEVEL)
			if (LEVEL <= MAX_LEVEL)
				LEVEL++;
	}
	
	public static boolean DEBUG = true;
	
	public static float STAGE_WIDTH = 800;
	public static float STAGE_HEIGHT = 480;
}